Attacking:
All normal attacks across all classes are now moving 50-40 percent faster, making it easier to put pressure on your opponents and make your parrying harder.
All melee attacks can be delayed for upto half of a second by holding your finger...
All melee attack that is delayed longer become block breakers. They are a type of smash through that does somewhat less damage while reverse the slight stun, punishing individuals for not abstaining from the telegraphed attack, and allowing the player to follow-up with a swift attack, or start powering up another power attack to force the enemy to retreat or attempt a second failed parry.
Power attacks are not interrupted. even if you die. Once the power attack starts, the momentum will continue to the end even post mortem.
Blocks breaking a shield deals huge damage to the shield bar which then flows to the enemy and punishes the shield bar for hiding behind it rather than moving to avoid attack.
Block breaking attacks deal 50-100 per cent more damage, depending on the weapon
Daggers and very light weapons like rapiers do not have the ability to break blockers. This requires sneaky and clever instructors to remain sneaky smart and relie on outpacing of the way of their adversaries.If you want to learn more about Dark And Darker,please vist https://www.mmoexp.com/Dark-and-darker/Gold.html