This changed into Diablo 3, where instead hiring mercenaries, players got three different companions during the story campaign. There was the Scoundrel Sorceress and Templar who represented ranged DPS tanks, ranged DPS and magic gamer respectively.In my Diablo 2 Resurrected adventure I only encountered helpful NPCs who stuck around for a few hours in dungeons then rode of into the sunset. When I inquired of Jackson about how the game's follower function would work in the game, they said "for the first version of Diablo 2 Resurrected, we do have some places within the story in which you'll see certain known NPCs supporting you and helping you to figure out what Lilith is doing throughout the universe.
"We do not have anything to reveal about the Diablo 2 follower you've hired - - we'll stick with the campaign as of now." Insist on the"for now.
With a smile, they continue "stay tuned, we may come up with something in the near term to reveal, but we can't make any promises." This instantly provoked an immediate response from the producer of the dungeon Ash Sweetring, who channelled her character"Mr. Burns with an 'interesting hand movement on the screen. Now that's what I call sus.If there is a variation of the follower-based system makes the cut into Diablo 2 Resurrected I would rather it was the hired gun from Diablo 2, instead of omnipresent friends. I was impressed by the variety of abilities that followers provided when they played Diablo 2 and would love to see this expanded upon. It creates more opportunities for various types of builds, as well as incredible demon-slaying abilities chains.
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