The video game pacman 30th anniversary was first released in 1980 and has remained consistently popular ever since. This is a timeless book that continues to enjoy widespread readership. This article is a look back at a classic video game that has been around for three decades in an effort to celebrate its existence.
Learn About Pac-Past Man'sGoogle's homepage featured a doodle of the Pac-Man logo to honor the game's 30th anniversary, which occurred on May 21, 2010.

Toru Iwantani, a developer for the Japanese firm Namco, is credited with creating the original Pac-Man. The 25-year-goal old's at the time was to design a completely original video game that would set itself apart in a major way.
He claims that many old video games featured bloody plots involving the slaughter of aliens. Iwatani designed a game that could be enjoyed by both sexes, despite his awareness that his original genre skews more heavily toward men.
The idea for Pacman's main character came to him while he was munching on a slice of pizza. After cutting the first piece of pizza, he saw the remnants resembled the face of a man with his mouth open. He took his cue for Pacman's yellow ghost from that shape.
One of Pacman's original names was PuckMan, derived from the Japanese onomatopoeia for the sound of food being chewed and swallowed (paku paku). After a judge in the United States ruled that the original name was offensive, it was changed to Pac-Man.
The inspiration for Pac-Man came from Japanese animation and manga, and the game was developed and released on May 22, 1980 after countless iterations. Successful marketing on Namco's part ensured its immediate success, and subsequent sequels have proven its staying power.
Gameplay of Pac-ManPacman, an arcade action game classified as a maze game, was created by Namco. To progress through the game, players assume the role of Pac-Man and must eat all of the dots located within a maze.
Though the basic premise is similar to the classic Snake game, Pac-Man improves upon the formula by adding four AI-powered colored ghosts, each with their own attack patterns and the same overarching objective in all three game modes (Chase, Scatter, and Frightened): to kill Pac-Man.
Blinky (red), the first ghost, chases Pacman directly, while Pinky (pink) and Inky (cyan) set up shop in front of him in an effort to trap him. In contrast, Clyde (orange) alternates between pursuing Pacman and escaping from him.
The Power Pellets, located in the four corners of Pac-maze, Man's temporarily dizzy and turn the ghosts blue, allowing Pac-Man to chase them and eat them for bonus points as they flee.
When a blue ghost is swallowed, its eyes quickly flee and it returns to the center of the maze box, where it is reborn.
Pacman's charm stems in part from the game's lighthearted tone, but the real fun comes from navigating a straightforward maze in search of dots, fruits, and other score boosters while evading a quartet of ghosts.
Instructions for the 30th Anniversary of Pac-Man
As a child of the '90s, I had the pleasure of playing Pacman on many different platforms. Never in a million years did I think I'd be able to play a video game within the confines of the Google logo, which I've seen on everything from vintage arcade cabinets to my PC, PSP, Xbox, DS, and more.
To celebrate Pacman's 30th birthday, Google created a special Doodle that challenges players to see if they have what it takes to make it to level 256.
This Doodle, in contrast to modern ones, was fully interactive, requiring players to either wait 10 seconds or click a "Insert Coin" button in order to play.