Remove your weapon before you walk to boost your speed further to ensure you are in a better position. Simple as that.
Magic Missile, Haste, Invisibility are mages bread and butter. By the way you can use a certain dagger, quarterstaff or magic sword to compensate for the lack melee damage.
Meaning you can just play around with enemies and hurt them without even wasting any spell.
Perhaps you've never watched an anime about dungeons
I played the game and was a bit envious of Tarkov until I realized what it was and began doing better. The game appears to borrow from Tarkov in its loot system however not the gameplay. There's a big difference between "You were shot because you ran across a very open area while combating scavs, and gave away your place of residence" as well as "this flying insect required 2 lightning bolts, ice and an ice strike, but it still killed your in just three blows". The first one you can learn from and then work around. The latter are not yours to learn from. I shouldn't have to sprint backwards or in circles or lure attacks, and then return. I'm a wizard. If I'm not able to do harm, is that what am i good for? What is the real meaning of "use every single casting spell in each room + meditate before you begin your next move"?
I haven't had the chance to play in groups yet, but I may do so in the future, but I'm not sure if I'm making a difference if I strike my friends with spells (which I'm sure will be the case because enemies can hit each other). You cannot fit 3 players against four zombies in one small space without verticality and expect players are to be in front mid, as well as backlines. Left clicking is a way to jack off with the staff. stopping to cast the spell (which is totally fair because you're a wizard) ensures that your enemies come back and you exchange blows, there are spells strike you too. The first time I'm in the game, I'm at 20% hp.If you want to learn more about Dark And Darker,please vist https://www.mmoexp.com/Dark-and-darker/Gold.html